About me

      I worked my way through college as a comic
        book creator for Antarctic Press.  (Back when
        Photoshop 1.0 was top of the line.)  I moved to
        Austin for film school at UT, and soon became
        a concept designer and prop sculptor thanks to
        the generosity and patience of talented people
        in the film industry. 

        A few years of film crew work lead to animating
        for Bob Sabiston's Flat Black Films, and I've
        been there ever since. 

        I have to say, I feel very fortunate to have met
        and worked with so many inspiring people.