I worked my way through college as a comic
book creator for Antarctic Press. (Back when
Photoshop 1.0 was top of the line.) I moved to
Austin for film school at UT, and soon became
a concept designer and prop sculptor thanks to
the generosity and patience of talented people
in the film industry.
A few years of film crew work lead to animating
for Bob Sabiston's Flat Black Films, and I've
been there ever since.
I have to say, I feel very fortunate to have met
and worked with so many inspiring people.